Nancy Drew: The Haunting of Castle Malloy : : Free Game Download ! Make sure they are up to date. Her latest adventure is taking her to Ireland's. Castle Malloy to discover the location of a groom - missing just before the big wedding day!
The game lets you become the famous sleuth and set about meeting the locals, asking questions, uncovering clues and getting scared silly by the haunted castle. It's the perfect game for a Halloween chill and you can get a free fright with the game demo. Here's a look at the game and how to download it. Click 'em to watch. All you have to do is follow these step- by- step instructions and you'll be up to your eyeballs in spooky. Try not to scream! Right- Click Here and choose to save the .
To breathe life into this adventure game you need to have a computer with some power or you'll end up with Casper the friendly ghost rather than a spine- tingling fright. Here's what it takes to get this game going. Operating System: Windows XP/Vista. Processor: 1 GHz required. RAM: 1. 28 MB RAM required. Hard Drive: 1 GB free space required. Video Card: 3. 2 MB required.
Direct. X: Direct. X 9. 0 or higher.
Nancy Drew Games - Shockwave. Nancy Drew! A fiery explosion at the Lilac Inn leaves its owner, Emily Crandall, teetering on the edge of sanity and propels you, as Nancy Drew, headlong into adventure. A will left behind by an eccentric millionaire could solve Emily's problems, and fortunately, you've got your blue roadster and can drive anywhere you want. But watch out! When you're on the trail of a desperate villain, the road can get very bumpy. Collect clues, sleuth suspects, and unravel a riddle when you Dare to Play!
The Haunting of Castle Malloy walkthrough. Nancy Drew 1. 9: The Haunting of Castle.
Malloy. By Her Interactive. Walkthrough by Ma. Gt. Ro October 2. Gameplay: This point and click game comes in.
CDs. A CD does not need to be in the drive to play the game. Nancy will show you the desk in her bedroom.
This is. where you can access the 'How to be a Detective Book' that shows the game. The Scrapbook has past Nancy Drew Games information. The Case. Files is where the information about the present mystery case is explained. Once. you are ready to play the game, click on the plane ticket to go to the new case. You will then select to play either Junior or Senior. The main screen has pictures at the bottom of the.
The bag at left is the inventory link. The journal shows Nancy's notes. The checklist shows the junior gamer what needs to be.
The gear icon shows the. Here the voice, effects and music volume can be adjusted. Also, the. bottom background can be changed. Closed captioning and screen size selection. The Load folder has the list of the saved games that can. The diskette is used to save the game. The rightmost icon closes.
Get spooked by the haunted Castle Malloy in the free game demo of the latest Nancy Drew game. Here’s how! Explore the award-winning Nancy Drew detective games for girls and adults inspired by the books of Carolyn Keene. Available in PC, Mac, or mobile formats. Nancy Drew Games; Shockwave.com is the ultimate destination for mystery games and more! This is your chance to play Nancy Drew games 24-7.
Take the phone. card from Nancy's desk. Take the wedding invitation with the photo of. Kyler and Matt. Start the game by picking up the plane ticket. Nancy flies to. Dublin, Ireland to be the Maid of Honor at Kyler Mallory and Matt Simmon's. She talks to Ned on her cell phone while driving at. Castle Malloy. As soon as the conversation ends a woman in a flowing white gown crosses the road.
Nancy is. startled and runs into a ditch just in front of the Castle's gate. This walkthrough has been played on both senior and. Castle grounds. Turn around and go to the gate.
Click hold to move Nancy. A blue highlighted. Click on the gate. Take the groom. doll on the ground. It has an M signet ring on its neck. Go forward until.
Main door. Use the right door knocker. Talk to the. caretaker. He is not very hospitable. Turn around and go. At right side of. Bailor sign. Click on the sign to automatically go to town. Screaming. Banshee: See a phone booth right by the entrance to the.
Screaming Banshee pub. Go to the door and. No Vacancy' sign. Turn around and forward to automatically go back to the castle. Castle: Main door. Go to the front door and look for a way to get inside. Get inside. the castle: Click on the door to get a close up.
Move cursor to. the left and up. See a lit window. Click the up. arrow and Nancy say's it must be Kyler. Look down and. pick up stones on the ground at left. Take a large. stone from the right.
- Supported Games Below is a full list of all the games currently supported by GameSave Manager. This list is for the latest Database Update, which can be downloaded here.
- Set course for danger as Nancy Drew in this first person adventure game for girls and help solve the mysteries of the tall ship and her missing captain.
- Nancy Drew: Secret of the Old Clock. Walkthrough by MaGtRo July 2005. Gameplay: The Main Menu has the new game, load-save game, continue, second.
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Position the stone under the ledge. Click to throw. it to the window.
Kyler goes to the window and points at the door. Go to the main. door and knock again. The caretaker is not a happy man. Library: Kyler. Learn that Matt disappeared. Talk to Kyler completely. Matt loves to play.
Kit Foley, Matt's best friend is here too. Donal Delaney is. Donal does not like Matt. Kyler has heard Matt's voice after. Nancy shows the groom doll.
Donal spends most of his time at. Inn. He believes in banshees, fairies and leprechauns. She hears Matt. at the nursery. Learn about Kyler's ancestry and Brendan supposedly being a. Left book. case: Check the bookcase close to Kyler.
Take the. Zodiac Constellation book at left part of the bookcase. Check the helmet. See a gear puzzle on the base drawer of the. There are a total of 9 each of small and large. There should be 1. We need 2 more gears. Open the door in.
See the destroyed part of the castle. Right. bookcase: See a dynamo.
Hanoi tower. dynamo (Junior mode): Move all the rings to the right side of the. The rings can. only be placed over a larger ring. Think of the. rings as 1- 5 from the smallest to the largest. Move 1 to. the R (right post), 2 to the M (middle post) and 1 to M. Move 3. R, 1. L. (left post), 2. R, 1. R, 4. M, 1.
M, 2. L, 1. L, 3. M, 1. R, 2. M, 1. M and 5. R. Move 1. L, 2. R. 1. R, 3. L, 1. M, 2. L, 1.
L and 4. R. Move 1. R, 2. M. 1. M and 3. R. Move 1. L and. R. Move 1. R. The lantern.
Take the lit lantern. Hanoi tower. dynamo (Senior mode): There are 7 rings to move from. Check the solution done by R. Ellison - . click here.
Desk. Turn right and look at a scale on the table. Look close at. the 3 pan scale. It is missing 2 weights.
Check the drawer. See the chart of the weights showing the color, symbols and. Check the paper left of the scale explaining. Exit the. library. Nursery. Enter the first room on the left.
Take note of the destroyed and unkempt room. Gems. See a crow take and drop a gem from the wall. Turn left and. pick up the orange gem. Place the orange gem back on the wall. See that red. blue and green gems are still missing. Fireplace. Look close at left side of the fireplace.
Pick up the broken eyeglasses. Bookcase. Turn right and look close at the bookcase. Check the box at second from top.
Otter puzzle. See 9 tiles that have depictions of half a body of 4 otters in each tile. There are 4. colors of otters: blue, brown, green and purple. The aim of the. puzzle is to have all the otters be complete in body and color. The center. tile is permanent. Arrange the 4 tiles adjacent to the central tiles. Then arrange. the 4 corner ones.
Junior: 1. Turn #4 to. Move #3. to #2 place. Turn tile in 2 to complete central purple otter.
Turn #6. tile to complete central green otter. Move #9 to. #8 place. Turn to complete central brown otter. Move #9 to. #1 place. Turn to complete side otters. Turn #9 to. complete the side otters.
Turn #7 to. complete side otters. Turn #3 to. complete side otters. Hear a sound. Take large gear from the opened drawer. Turn tile in 4 to complete central blue otter.
Turn tile in 6 to complete central green otter. Turn tile in 8 to complete central brown otter.
Turn tile in 2 to complete central purple otter. Turn tiles in 1 and 7 to complete side otters. Take. the token that falls on the floor.
Dollhouse. Turn right and look close at left of the bed. Look close at dollhouse. Dollhouse 1. Read the legend of the colored lines. Based on the. clues, place the dolls at correct positions on the dollhouse on the right. Side note. If a doll is placed in each room, a star might be earned at the end of the. Once they are. in place, click on the red check button. Take the. token. See the token placed in the purse at top left of the screen.
There are. still 4 missing dolls. Top floor: none, cow.
Middle floor: none, cat, none, none, none, pig. Bottom floor: none, Kit, none, none, Blonde. Dresser. Look close at the Le. Bleu Lapin (Blue Rabbit) book. Remember the cover of the. Library: Kyler: Exit the room and. Kyler at the library.
She wants you to check the printing machine. Report to her of your findings. Side. note: If important findings are reported to Kyler, a star might be obtained at. Talk to her again. Learn that Matt stayed in the nursery.
His luggage. gone. The castle was destroyed by an explosion caused by Brendan's work on. Exit the library.
Main room. Go down the stairs. Look around. Fortune. Go forward and check the fortune teller booth. See that it. needs 3 tokens.
Wedding table. Turn right and look close at the wedding table with presents and other. Take a weight for the scale in the library.
Printing. press: Pan right and look close at the printing. Print. invitation: See that there is a printing plate now on the. Place K- black. ink on the printing plate. Take printing plate. It has a binary 0.
Take paper. from the right base of the printer and place it on top of the inked plate. Turn the. wheel. Take the pressed inked paper. Place the. paper over the dryer at right.
Press the red button to dry the ink. Place it in wicker basket at right. If a mistake. is done, discard the paper in the yellow recycle bin at right.
Automatically. see the invitation. Nancy notes that Alan Paine is the best man and not. Kyle who is Matt's best friend.
Do 2 more. invitations and place them in the basket at right. Fireplace. Look close at fireplace. Look at the picture of Kyler and Kit on the floor.
Kit Foley: Pan right to. Kit with a black eye. Kit is sure that. Matt got cold feet about getting married.
Ask why he isn't the best man. He. is a real estate developer.
He likes the area where the castle sits on. Library: Talk to Kyler at. Alan, the best man. She gives Alan's phone number so that. Nancy can talk to Alan.
Tower. Climb up the stairs at end of the hallway and see that the stairs to the tower is broken. Castle grounds. Exit the castle and look around the grounds. Tower. See lights coming from a room at top of the tower. Garden. Go left from the main door. Click on the garden and enter. Look around. A crow flies around.
See 7 leprechauns. They can be turned and have different shaded 4 leaf clover on. Turn around and. look close at the bench. Read the wedding vows written by Kyler.
Exit the garden. Silo. Go left from garden. See an opening on the ground. Fairy ring. Go left for a bit and then up. Be careful that you don' fall off the cliff. Enter the fairy. ring.
Celtic crosses. Go right and down to the brown path. Walk going down on the path and see 3 Celtic crosses.
Check the dates on the crosses. Note that there is a. See the lit wall back of the crosses. Bog: Go down using the. Go left and see the blue bog. Hear a banshee wailing.
Try to cross but. Wall. Go to the lit wall right of the main walkway.
See that a portion of the wall is active. Exit the grounds.
Screaming. Banshee: Click on the Bailor sign right of the castle gate and. Telephone: Enter the phone. Take the receiver.
Use the telephone card on the. Call your friends. Call Alan. Learn. Matt and Kit had an argument and that is how Kit got his shiner. Matt and. Kyler also argued. Donal Delaney. Enter the Inn.
Talk to Donal. He wants his. Crow's nest drink before he talks to Nancy.
Nancy volunteers. Seamus. Go to the back. Listen to the. instructions by Seamus. Mix drinks. The ticket in picture form is placed on the top of the bar. There will be 2. drinks per ticket.
The recipes to. mix the drinks are found in the book at bottom left. The drinks are. made by placing the silver mixing glass under the juicer or the beer tap.